Abstract:
Input and output components in interactive video game systems are important, especially when it comes to interaction style and experience. In particular, as a primary component of the user-interface control devices especially in interactive product systems that allow us to play are directly definitive in interaction and diverse in terms of form and functionality. Product features are considered important because they influence the UX. Therefore, two-phased study conducted in our study to review controllers from product design perspective with a certain game type and various controllers for better understanding effects of product features on anticipated user/player experience. Based on the existing AUX framework, we designed and implemented surveys to measure the expectation and evaluation of design features. As a result of the implementation, we obtained results that are consistent with the existing framework and easier to interpret and associate with AUX.