Abstract:
Purpose: The aim of this study was to examine the life satisfaction of esports players in terms of mindfulness and motivation to play games. A survey model was used in this study. Material and Methods: 257 esports athletes who participated in the Esports Literacy Project conducted in Turkey were included in this study. In this study, as data collection tools Motivations for Play in Online Games Scale, Satisfaction with Life Scale, Bergen Insomnia Scale, and Mindful Attention Awareness Scale were used. Results: The findings of the study showed that motivation to play, mindfulness, insomnia and some variables explained 13% of the variance in life satisfaction in esports athletes. It has been determined that there is a negative and significant relationship between insomnia and life satisfaction of esports athletes, mindfulness has a negative relationship with insomnia and a positive and significant relationship with success motivation in the game. Conclusion: As a result, it is thought that increasing life satisfaction, mindfulness, motivation to socialize in the game, success motivation in the game, and reducing the insomnia of the esports athletes are the factors that need to be improved for the athletes to increase their game performance and be more successful in their careers.
Description:
Bu yayın 06.11.1981 tarihli ve 17506 sayılı Resmî Gazete’de yayımlanan 2547 sayılı Yükseköğretim Kanunu’nun 4/c, 12/c, 42/c ve 42/d maddelerine dayalı 12/12/2019 tarih, 543 sayılı ve 05 numaralı Üniversite Senato Kararı ile hazırlanan Sakarya Üniversitesi Açık Bilim ve Açık Akademik Arşiv Yönergesi gereğince açık akademik arşiv sistemine açık erişim olarak yüklenmiştir.